![]() “Honestly, it’s like they’ve taken the Lineage M game and just flipped the M to W,” reads one comment posted on Nov. 5 on the Google Play Store review section. “This doesn’t try to make you spend money after you’ve had fun. It just makes it impossible for you to play so that you’ll have no choice but to pay.” “Have they learned nothing from Trickster M and Blade & Soul 2?” read another comment posted on Nov. “People are going to think that this is the only kind of game that NCSoft is planning to make, and that’s why the stock price is falling.” Despite harsh reviews, Lineage W continues a winning streak on both Apple and Google's game charts as of Tuesday. Odin: Valhalla Rising, from Kakao Games, has been sitting atop game revenue charts since its release on June 29, pushing down the Lineage M and Lineage 2M mobile games. This meant hardship for NCSoft, because 80 percent of all its revenue comes from the Lineage franchise. 1 on Apple’s iOS App Store daily game revenue chart on Nov. ![]() 4, the day of the release, and also took the No. ![]() 1 spot on the Google Play Store’s games chart on Nov. It still leads both charts as of Tuesday. Analysts estimate that game players spent an average of 16 billion won every day during the first four days of Lineage W’s release, surpassing the former record of highest single-day revenue of 10.7 billion won spent on Lineage M in 2017. Odin is said to have grossed in 7 billion won on the first day of release and an average of 3.2 billion won each day during the third quarter. ![]()
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