![]() Note how as you scroll out from the center along one of the 6 axes you'll see the same features over and over. Here's an adjustment of the X Reflect setting. Here's what it looks like when you pick a different kaleidoscope piece entirely. What you're essentially doing is keeping *some* of the original triangle, and you're also keeping the proportions and angle intact. Notice that there are some commonalities with the original default-settings kaleidoscope, but other parts are different, and the whole thing is also zoomed out. This rotates the source - so basically the triangle is the same distance from the center but is being rotated around it. Here I've increased the number of pieces to 13. The default number of pieces is 6, like MadJik's kaleidoscope plugin. Some kind of dented rainbow thing (I use things like this a lot in my art as base images).ĭefault settings. It's better than nothing at least.Īll right, let's take a look at what these features actually do : I'll be improving them all in batch somewhere after I finish the ones I've been working on. Like my other batch of distortion plugins, this is basically fake (it just adds a mild blur). Quality v0 - Lastly, a quality slider.This wrapping can lead to some really cool-looking constructions, which I'll cover in my feature previews below. Essentially though, instead of reflecting things (pieces, radial reflect, spoke reflect) you can wrap them around. ![]() Wrap Settings - Being dangerously low on screen real estate, I decided to condense these options into a select box.Dest Zoom - Zooms out from whatever the final image is.If your reflect X and Reflect Y are set to the default 1, this looks almost exactly like the Kaleidoscope Piece effect, but as you pull those values down, this effect becomes increasingly important. Reflecting Piece - Adjusts the piece that is actually reflected outwards.These effect names will probably get renamed in a later version after I've used the plugin more. These sliders adjust how much they do so - X Reflect is basically a radial reflection while Y reflect is a "spoke" reflection, though the shapes vary a lot depending on the number of pieces. X Reflect / Y Reflect - In addition to reflecting itself around the circle, these kaleidoscopes will reflect themselves radially outwards.Equivalent to DPL Kaleidoscope's "Source Center". Kaleidoscope Piece - picks a different triangle in the image while keeping the angle and size intact.It's pretty distinct from Dest Zoom, but I have a feeling that some combination of other effects should be able to replicate it. It's hard to put this into words, so just mess around with it in the polygon preview effect to see what I mean. Source Zoom - Slides the triangle along its angle while adjusting its size.Source Rotate - Picks a different triangle along the circle to kaleidoscope.Personally though, I think it makes more sense to make the more frequently used piece numbers be less sensitive to the mouse. If you need more pieces, let me know and I'll make a second version of the plugin with as many as you want. Pieces - Changes the number of pieces in the kaleidoscope.I have some usage instructions down near the bottom of this post. This effect obviously still needs some work, but it should help a lot. Kaleidoscope plugins badly need a feature like this. ![]() ![]()
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